Maple Wolf

The Maple Wolf is a Werewolf who feels remorse for killing innocents and is trying to live a life of peace.

Role Type

  • The Maple Wolf is seen as member of the Wolfpack by the Seer.
  • The Maple Wolf is not seen as a user of witchcraft.
  • The Maple Wolf is seen visiting by the Harlot/Stalker/Familiar.

Notes on the Maple Wolf

  • The Maple Wolf is aligned to the village and wins with the village.
  • The Maple Wolf is unable to speak with other Werewolves at night, or see their messages
  • The Maple Wolf can choose to either kill or not to kill each night - but must make a successful kill at least every 3 nights or they will starve to death on the 4th night.
  • The Maple Wolf can kill other Werewolves, Coven and Undead members, but cannot kill roles with night-immunity.
  • Protective roles such as the Protector, Shaman, and Huntsman can stop the Maple Wolf kill as normal.
  • The Huntsman can not differentiate a Maple Wolf from a regular Werewolf and will kill the Maple Wolf and themselves as they would with a Werewolf kill.
  • The Maple Wolf can be recruited by Village-aligned sub-factions such as the Masons, Illuminati and Inquisition.

Tips for playing Maple Wolf

  • The village will be naturally suspicious of any claimed Maple Wolves as they can not normally differentiate them from regular wolves.
  • Getting recruited into one of the Village-aligned sub-factions will allow you to prove yourself as village-aligned
  • You must make a successful kill every 3 nights, so try not to leave your killing too long as a protective role can make you go hungry for a night if they protect your target.

History

2018-01-01: Maple Wolf introduced in ext-200

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