Harpy

Coven Support
When you are dealt this role, the game tells you:
You are a Harpy. You can disrupt the voting ability of the village.

How this role reads

What a Seer, a Tarot Reader and other intel checks read off the Harpy.

Status Reads as Tarot card
A Seer sees member of the Coven Magician
Killing role No Dove
Witchcraft Yes, uses witchcraft Magician

What the game tells you

The exact wording the game sends. A token is filled in with the player, role or number it applies to.

When you use this at night

  • Tonight you will shroud player - they will be safe from lynching tomorrow
  • Tonight you will silence player - their vote will be useless tomorrow

What your allies are told

  • you will shroud player
  • you will silence player

Objectives

  • Kill all other evil factions
  • Gain control of voting by having at least 50% of living players be Coven members

How it plays

  • Your 'Silence' ability means the vote of the target player will carry no weight (like a puppet vote) the next day
  • Your 'Shroud' ability means votes cast <em>against</em> the player will carry no weight. So they cannot be executed the next day
  • You can use both abilities on the same night
  • Shroud and Silence targets receive the same cryptic notification in the morning
  • Both abilities count as a visit, and are visible to stalkers/harlots
  • You cannot visit a player on consecutive nights (this includes Shrouding one night, and Silencing the next, for example)

History

Introduced: 2017-10-19

More strategy reading: The ultimate Werewolf online strategy guide, Improve at Werewolf by spotting logical fallacies, Understanding your group's meta-game, How to balance a Werewolf game