Shaman
Coven Offence DefenceYou are a Shaman. You have two totems, one will lure the werewolves to kill a player, the other will protect a member of the Coven from harm.
How this role reads
What a Seer, a Tarot Reader and other intel checks read off the Shaman.
| Status | Reads as | Tarot card |
|---|---|---|
| A Seer sees | member of the Coven | Magician |
| Killing role | No | Dove |
| Witchcraft | Yes, uses witchcraft | Magician |
Objectives
- Kill all other evil factions
- Gain control of voting by having at least 50% of living players be Coven members
How it plays
- Your Lure Totem can be used once per game to redirect the werewolves' kill
- Your Protection Totem can be used to a protect a member of the Coven until it is broken by an attack
More strategy reading: The ultimate Werewolf online strategy guide, Improve at Werewolf by spotting logical fallacies, Understanding your group's meta-game, How to balance a Werewolf game