Shaman

Coven Offence Defence
When you are dealt this role, the game tells you:
You are a Shaman. You have two totems, one will lure the werewolves to kill a player, the other will protect a member of the Coven from harm.

How this role reads

What a Seer, a Tarot Reader and other intel checks read off the Shaman.

Status Reads as Tarot card
A Seer sees member of the Coven Magician
Killing role No Dove
Witchcraft Yes, uses witchcraft Magician

What the game tells you

The exact wording the game sends. A token is filled in with the player, role or number it applies to.

When you use this at night

  • Tonight you will lure the werewolves to attack player
  • Tonight you will use your Protection totem on player

What your allies are told

  • you will lure the werewolves to attack player
  • you will use their Protection totem on player

Objectives

  • Kill all other evil factions
  • Gain control of voting by having at least 50% of living players be Coven members

How it plays

  • Your Lure Totem can be used once per game to redirect the werewolves' kill
  • Your Protection Totem can be used to a protect a member of the Coven until it is broken by an attack

More strategy reading: The ultimate Werewolf online strategy guide, Improve at Werewolf by spotting logical fallacies, Understanding your group's meta-game, How to balance a Werewolf game