Djinn

Coven Support
When you are dealt this role, the game tells you:
You are a Djinn. You can swap the identities of two living or two dead players once each night.

How this role reads

What a Seer, a Tarot Reader and other intel checks read off the Djinn.

Status Reads as Tarot card
A Seer sees member of the Coven Magician
Killing role No Dove
Witchcraft Yes, uses witchcraft Magician

Morning reports

Djinn-swaps happen at the very end of the morning, so any intel roles (Gravedigger, Harlot, Familiar, ...) will get a report on the original player, not the swapped one (see 'Order of night actions' in the Basics section).

What the game tells you

The exact wording the game sends. A token is filled in with the player, role or number it applies to.

When you use this at night

  • Select another player to swap identities with player
  • Tonight you will swap the identities of player and player

What your allies are told

  • you will swap the identities of player and player

Objectives

  • Kill all other evil factions
  • Gain control of voting by having at least 50% of living players be Coven members

How it plays

  • Your swap targets must both be living or both be dead - you cannot swap the identities of one living and one dead player
  • You swap the identities of your targets only - the players' roles remain the same

More strategy reading: The ultimate Werewolf online strategy guide, Improve at Werewolf by spotting logical fallacies, Understanding your group's meta-game, How to balance a Werewolf game