Auras
Auras are the hidden statuses that modify how a player behaves or is seen. Each page states the aura's source, whether it can be cleansed, whether the player carrying it knows, and what an aura check would reveal. This page may not cover every aura that can appear in a game.
How aura checks work
The three aura checks in the game, the Aura Seer, the Aura Diviner and the Vibra Rune, all read the same unfiltered list. None of them can be fooled by an aura being hidden from the player carrying it, and all three report the aura by name. The Diviner differs only in reading its target and both of that target's neighbours, and it is not told which of the three the aura belongs to.
Cleansing clears harmful auras that can be lifted. Any of these will do it: Potion of Cleansing Ethereal Armour Priestess
See intel checks for how these compare with the other checks in the game.
- Afflicted With Decay Applied by a Lich to an enemy player. Has a chance each night to block the afflicted player's night action. Grows more powerful as the Lich levels up.
- Benign Gives the player a -1 modifier to their vote if they are voting for a village-aligned player.
- Blessed Blocks undead visitors.
- Clumsy Player is unable to activate items.
- Concussed Player has a chance to visit a neighbour of their target instead.
- Corrected Applied by a Mercurial Caduceus. Certain words in the player's day messages are automatically replaced with alternatives chosen by the holder.
- Crippled Player is unable to visit more than 3 players away from them.
- Cursed Applied by the Midnight Council. The player's night action is blocked and the aura is removed at the start of the following day.
- Cursed By Fenrir Appears as a wolf to alignment checks and can be recruited by the Bloodmoon Cult.
- Damned Changes a player's win condition to align with any evil faction.
- Doomed Kills the player.
- Enduring Prevents any type of death or execution from occurring. Expires when used.
- Frozen Prevents the player from visiting anyone more than one house away. They may only visit themselves or their immediate neighbours. Visitors to a frozen player have a 1-in-3 chance of also becoming frozen.
- Greedy Player is unable to pass items.
- Has Ancestral Lycanthropy Appears as a wolf to alignment checks and can be recruited by the Children of Acer.
- Incriminated Will appear as a killer and a witchcraft user to relevant checks.
- Inebriated Makes a player drunk.
- Isolated Removes a player from any night chats.
- Maimed Has a chance to kill the player when they visit others.
- Merciful Gives the player a -1 modifier to their vote if they are voting for a Villager, Sleepwalker, Insomniac, or a Lycan.
- Merry Makes a player behave the same as Drunk, and also has their speech altered.
- Persistent Gives the player a +1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day.
- Poisoned Lasts 3 nights. Each night, they have a chance of being role-blocked or dying.
- Pollymorphed Applied by a Potion of Pollymorph. All words in the player's day messages are replaced with parrot noises for the rest of that day.
- Righteous Gives the player a +1 modifier to their vote if they are voting for a player that is not village-aligned.
- Spellbound Makes the player do an additional visit to a random player each night.
- Tenacious The player is immune to role-block.
- Tough Prevents any type of death from occurring. Expires when used.
- Vigilant Items the player is holding are unable to be stolen.
- Vindictive Gives the player a +1 modifier to their vote if voting for someone that was voting for them at the end of the previous day.
- Wavering Gives the player a -1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day.
- Weakened Role-blocks the player.
This guide covers most standard roles, items and auras that exist in werewolv.es. Rumours persist of powerful factions and relics that do not appear in this guide. Yet they do not exist. External community guides such as the Unofficial How To Play Werewolves may contain delerious rants about such entities. Modin may change or introduce things that don't exist in this guide for special or one off games. If you meet something this guide does not describe, the game is right and the guide is incomplete.