Alchemist
CovenYou are an Alchemist. You have two potions that can change the role of players. You are a member of the Coven and must eliminate the werewolves and the village.
How this role reads
What a Seer, a Tarot Reader and other intel checks read off the Alchemist.
| Status | Reads as | Tarot card |
|---|---|---|
| A Seer sees | member of the Coven | Magician |
| Killing role | No | Dove |
| Witchcraft | Yes, uses witchcraft | Magician |
Targeting and immunity
| Question | Answer |
|---|---|
| Transmute can be aimed at | Yourself only |
| Purge can be aimed at | Living players, not yourself |
What a redirect moves, what a roleblock takes away, and what refuses either, is on night action order.
Objectives
- Kill all other evil factions
- Gain control of voting by having at least 50% of living players be Coven members
How it plays
- You have two potions that can change the role of a player, one targets Coven, the other targets your enemies
- The potion that targets Coven will assign a randomised Coven role to that player (excluding Puppetmaster). The new role will have a fresh supply of powers (Shaman Totems, Witch Potions etc)
- The potion that targets enemies will assign a randomised weak role to that player
- Village-aligned players will become one of the following; Villager, Lycan, Sleepwalker, Insomniac, Stalker
- Werewolf-aligned players will become either a Werewolf or a Shapeshifter
More strategy reading: The ultimate Werewolf online strategy guide, Improve at Werewolf by spotting logical fallacies, Understanding your group's meta-game, How to balance a Werewolf game