Lost Mason

Village Support Subfaction: Masons used in wlf setups
When you are dealt this role, the game tells you:
You are a Lost Mason. Your ancestors were once Masons but you were left behind, you have a rough idea of who your leader may be

How this role reads

What a Seer, a Tarot Reader and other intel checks read off the Lost Mason.

Status Reads as Tarot card
A Seer sees member of the village Dove
Killing role No Dove
Witchcraft No Labourer

What the game tells you

The exact wording the game sends. A token is filled in with the player, role or number it applies to.

When you use this at night

  • Tonight you will try to approach player

Objectives

  • Eliminate all evil doers

How it plays

  • On the first night you will be shown options of who your Mason Leader might be
  • These options will not change
  • If you approach the leader you will be able to convince them to let you join the Masons with a secret handshake
  • If you approach an evil killing role you will die
  • If you approach a normal villager (or Mason that is not the leader) nothing will happen
  • Getting back into the Masons will not cost your leader a recruit

More strategy reading: The ultimate Werewolf online strategy guide, Improve at Werewolf by spotting logical fallacies, Understanding your group's meta-game, How to balance a Werewolf game