Lost Mason
Village Support Subfaction: Masons used inwlf setups
You are a Lost Mason. Your ancestors were once Masons but you were left behind, you have a rough idea of who your leader may be
How this role reads
What a Seer, a Tarot Reader and other intel checks read off the Lost Mason.
| Status | Reads as | Tarot card |
|---|---|---|
| A Seer sees | member of the village | Dove |
| Killing role | No | Dove |
| Witchcraft | No | Labourer |
Objectives
- Eliminate all evil doers
How it plays
- On the first night you will be shown options of who your Mason Leader might be
- These options will not change
- If you approach the leader you will be able to convince them to let you join the Masons with a secret handshake
- If you approach an evil killing role you will die
- If you approach a normal villager (or Mason that is not the leader) nothing will happen
- Getting back into the Masons will not cost your leader a recruit
More strategy reading: The ultimate Werewolf online strategy guide, Improve at Werewolf by spotting logical fallacies, Understanding your group's meta-game, How to balance a Werewolf game