Diseased
Role Item Host Cleansable Told when appliedAuras are the hidden statuses that modify how a player behaves or is seen.
Appears Undead to alignment checks while Undead are present. A qualifying wolf or Maple Wolf that kills the player is poisoned and loses its next kill.
Aura properties
| Property | Status |
|---|---|
| Priority | 30 |
Who can see this
- The bearer is told once, at the moment this aura is applied. It does not appear on their own player panel afterwards, and they are not told if it later changes.
- Every aura check names this aura: an Aura Seer or a Vibra Rune on the bearer, or an Aura Diviner on the bearer or either neighbour. The report names it "DiseasedAura", not "Diseased".
How the three aura checks work, and intel checks for how they compare with the rest.
Cleansing
Cleansing removes this aura. Any of these will clear it:
What applies it
Roles:
Items:
- A game host can apply this aura to a player.
Variants
This aura has more than one form. They apply exactly the same effect and differ only in whether the player is told they have it, so a host choosing between them is choosing what the bearer knows.
| Variant | Is the bearer told? |
|---|---|
| Diseased | Yes, told when it is applied |
| Unknowingly Diseased | No, never told |