Merchant
Neutral Intel used inwlf setups
You are a Merchant. You are here to exploit the chaos and make your fortune
How this role reads
What a Seer, a Tarot Reader and other intel checks read off the Merchant.
| Status | Reads as | Tarot card |
|---|---|---|
| A Seer sees | neutral Party | Balanced Scales |
| Killing role | No | Dove |
| Witchcraft | No | Labourer |
Objectives
- Have the most coins of any living merchant at the end of the game
- If all of the Merchants are dead at the end of the game, the Merchant that died the richest wins
How it plays
- You begin with 5 coins
- You will be presented with purchase options each night
- You can pass any items you hold to other players to sell them, and receive the amount of coins denoted the next night
- If the item is passed back to you, you will lose some coins 'refunding' the purchase
- In addition, you may also visit one player per night to find out how many items they have
- You count for village parity, but do not need the village to win to meet your win conditions
- You appear as Neutral to the Seer
More strategy reading: The ultimate Werewolf online strategy guide, Improve at Werewolf by spotting logical fallacies, Understanding your group's meta-game, How to balance a Werewolf game