Jackal Frost
NeutralYou are a Jackal Frost. The world is too hot for your liking, you're here to cool it.
How this role reads
What a Seer, a Tarot Reader and other intel checks read off the Jackal Frost.
| Status | Reads as | Tarot card |
|---|---|---|
| A Seer sees | neutral Party | Balanced Scales |
| Killing role | No | Dove |
| Witchcraft | Yes, uses witchcraft | Magician |
Targeting and immunity
| Question | Answer |
|---|---|
| Immune to night kills | Yes |
| Immune to roleblocks | Yes |
| Freeze can be aimed at | Living players, including yourself |
What a redirect moves, what a roleblock takes away, and what refuses either, is on night action order.
Auras this role applies
Each aura page states whether the player carrying it is told, and what an aura check reveals.
Objectives
- Freeze every other living player
How it plays
- You are Night Immune.
- You appear as neutral to the Seer, cannot kill and use Witchcraft.
- You can visit one player each night to Freeze them.
- Frozen players may only visit themselves or their neighbours (unless they are Night Immune).
- Anyone visiting a Frozen player has a 33% chance to become Frozen themselves.
- Once per game, as an additional night action, you may Freeze yourself.
More strategy reading: The ultimate Werewolf online strategy guide, Improve at Werewolf by spotting logical fallacies, Understanding your group's meta-game, How to balance a Werewolf game