Cult Leader

Bloodmoon Cult Support
When you are dealt this role, the game tells you:
You are a leader of the Bloodmoon Cult. You can convince those afflicted with Lycanthropy to join your cause and help the werewolves destroy the village.

How this role reads

What a Seer, a Tarot Reader and other intel checks read off the Cult Leader.

Status Reads as Tarot card
A Seer sees member of the wolfpack Hound
Killing role No Dove
Witchcraft No Labourer

Morning reports

The recruited villager is notified that they have been recruited in the morning and who recruited them, but not who any other Cult members may be.

What the game tells you

The exact wording the game sends. A token is filled in with the player, role or number it applies to.

When you use this at night

  • Tonight you will attempt to recruit player

What your allies are told

  • Tonight you will attempt to recruit player

Objectives

  • You win if the werewolves win
  • All Bloodmoon Cult members are afflicted with Lycanthropy
  • You count as village aligned for victory parity calculations

How it plays

  • You can recruit once
  • If you try to recruit a villager that is not afflicted with Lycanthropy your attempt will not succeed
  • If you attempt to recruit a non-villager that has a killing power (including werewolves) you will be killed
  • If you attempt to recruit a non-villager without a killing power, your attempt will not succeed

History

Introduced: 2019-01-01

More strategy reading: The ultimate Werewolf online strategy guide, Improve at Werewolf by spotting logical fallacies, Understanding your group's meta-game, How to balance a Werewolf game