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Direwolf

The Direwolf is an imposing werewolf whose mere presence causes terror amongst those nearby. The Direwolf is able to block a player from using their ability at night. The Direwolf is also able to mislead any Seer who checks them.

Role Type

  • The Direwolf is seen as a member of the village by the Seer.
  • The Direwolf is not seen as a user of witchcraft.
  • The Direwolf is seen visiting by the Harlot/Stalker/Familiar.
  • The Direwolf is seen as a killer by the Adjudicator.

Tips

  • For some general tips on how to play as a member of the Wolfpack, look at the corresponding section in the 'Factions' page.
  • Not being detected by a Seer, the Direwolf has some more freedom in their playing style. You may become a controversial character only to have you cleared by a Seer (and thereby giving the Wolfpack a kill target).
  • Some players are wary of the Direwolf, and in these situations being seen as village member alone will not guarantee your safety - especially if there are reports of Direwolf activity in the village. This is one of the reasons why some Direwolves wait until later in the game with using their ability.
  • The Direwolf is effective if they can block protective and/or visit detection roles, allowing the Wolfpack to kill valuable village members unhindered and without fear of being caught.
  • The Direwolf appears and acts very much like the Courtesan. It can be hard for the village to tell them apart.

Notes

  • The Direwolf does not attack their target and therefore does not trigger abilities like that of the Huntsman or Shaman.
  • If there are no killing wolves left in the Wolfpack, the Direwolf will become a normal Werewolf. The Direwolf is the last to revert, the Bloodletter and Bloodhound reverting first.
  • The Direwolf cannot block a Succubus, Djinn or any role with night-immunity. The Direwolf may block a Sleepwalker and Insomniac, even though these roles may not even be aware that they had a special ability at all.
  • If the Direwolf is blocked by another role-blocker, they will receive the normal "You were role-blocked last night" message, but the block will have no effect.
  • A Direwolf can be redirected by a Succubus.
  • If the target of the Direwolf's block used their ability, then it will be as if it was not used. (This means that limited-use abilities are not depleted if they are activated but blocked and roles that normally can not target the same player twice will be able to retarget their attempted target.)

Role Text

  • The target of the Direwolf receives a message in the morning: "You were role-blocked last night, your night action did not take place." - even if they did not use their ability, or did not have an ability to be blocked.